Embedded Rust in 2018
January 21, 2018
This is my #Rust2018 blog post.
These are some things I think the Rust team needs to address this year to make Rust a (more) viable alternative to C/C++ in the area of bare metal (i.e. no_std) embedded applications.
Stability Here’s a list of breakage / regressions I encountered (i.e. that I had to work around / fix) during 2017:
Changes in target specification files broke compilation of no_std projects that use custom targets.
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